Flight Finder
Every disc has four flight numbers. Choose the range you want for each, or start from a preset, and see the discs in stock that fly that way, closest first.
What the numbers mean
Speed: how fast you need to throw it. 1 to 3 is a putter; 12 and over takes real arm speed.
Glide: how long it stays in the air. More glide carries further on the same throw.
Turn: more negative drifts right on the way out and can flip flat; 0 holds a line.
Fade: how hard it hooks left at the end; 0 finishes straight.
Understable: turns over, for a beginner or a long, flat shot.
Stable: flies straight and finishes lightly.
Overstable: resists turning and fades hard, holds in wind.
Start from a preset
By disc type
FiltersSpeed 4 to 5
Not sure what you need? Ask an Assistant
80 discs match
Dynamic Discs TFO EMac Truth
Speed 5, glide 5, turn 0, fade 2Overstable
RPM Kea
Speed 4, glide 3, turn 0, fade 3Overstable
Discraft Ledgestone Archer
Speed 5, glide 4, turn -4, fade 1Understable
Innova TFO 3.0 Mako3
Speed 5, glide 5, turn 0, fade 0Stable
Thought Space Athletics Temple
Speed 4, glide 3, turn 0, fade 3Overstable
Prodigy Luke Humphries A3
Speed 4, glide 4, turn 0, fade 3Overstable
Discmania Mutant
Speed 5, glide 3, turn 0, fade 4Overstable
Alfa Discs Apollo
Speed 5, glide 5, turn -1, fade 2Stable
A guide to the shape, for a right-hand backhand throw.
The numbers are the makers' for a right-hand backhand throw. Throwing left-handed or forehand, read turn and fade the other way round: turn drifts left and fade hooks right.
